- neural network (MLP) + backpropagation training algorithm,
- physics-based spell examples,
- animated UI system designed for an immersive experience.
- perform a gesture several times and a neural network will be trained to recognize it,
- you can add new or edit existing spells during the game,
- training is performed in a separate thread, and it is blazingly fast,
- training and preprocessing parameters let you balance between speed and precision,
- simple and efficient design.