What is XVP?

eXpansive Vehicle Physics (XVP) is a complete package for Unreal Engine that offers realistic vehicle physics implementation, intuitive vehicle creator tools, and many ready-to-use vehicle templates. XVP also comes with video tutorials and documentation that will help you get started quickly.

Training Simulators

Develop training simulations for civil and military vehicles

  • Light and heavy vehicles with attachments
  • Realistic driving experience (road and off-road)
  • High-fidelity vehicle telemetry (for motion platforms)

Research Testbeds

Validate new vehicle designs and research autonomous vehicles

  • Realistic vehicle parameters (standard units)
  • High-frequency real-time simulation (100+ Hz)
  • Communication API

Immersive Games

Make engaging games with realistic vehicle driving experience

  • Adjustable level of detail (AI vehicles)
  • Interaction with dynamic objects
  • Interaction with dynamic terrain

Demo

XVP powers eXpanSIM which is available on Steam. eXpanSIM currently offers a variety of vehicles, including cars, trucks, and armoured vehicles.
Steam Early Access

Original Solution

XVP incorporates original ideas and solutions that have been developed over the years to give you a universal and practical tool for creating realistic vehicle simulations.

All-in-one Package

XVP is an extension of the Unreal Engine editor and the physics simulation. It does not require external software or additional libraries. Tight integration with Unreal Engine allows you to achieve the best performance and do all the work in one place.

Vehicle Creator

XVP offers a set of visual editor tools that allow you to build any type of a vehicle from blocks – configure the structure of the body and assemble the powertrain. In the package, you can also find a large number of ready-to-use vehicle templates that are based on real-world vehicles.

License Plans

XVP will be available on the Unreal Engine Marketplace for an affordable price. The standard license will cover all the content and features with limited access to the source code. For enterprise clients, there will be an extended license with full access to the source code and dedicated support.

Release Date

Our studio is currently applying for Epic MegaGrant. In an optimistic scenario, XVP should be ready in Q4 2020. Pessimistically, it can be expected in 2021. Subscribe to the newsletter and follow us to receive news on the project progress:

Vehicle Physics Simulation

  • Electric motor
  • Gas/diesel engine
  • Gas-turbine engine
  • Hybrid engine
  • Manual/automatic gearbox
  • Friction clutch
  • Torque converter with lock-up
  • Continuously variable transmission (CVT)
  • Front/rear/all-wheel drive
  • Open/locked differential
  • Limited-slip differential (LSD)
  • Double differential (differential steering)
  • Ackermann steering geometry
  • Independent/dependent suspension
  • Hydropneumatic/spring suspension
  • Anti-roll (sway) bars
  • 3D wheel representation
  • 3D continuous track representation
  • Longitudinal and lateral friction
  • Tyre inflation and deflection
  • (Semi-) trailers
  • Articulated vehicles
  • Solid/fluid load
  • Dynamic load displacement
  • Anti-lock braking system (ABS)
  • Acceleration slip regulation (ASR)
  • Electronic stability control (ESC)
  • Active brake assist (ABA)
  • Input configuration
  • Steering wheel force feedback
  • Pedals
  • Stick shift
  • Thermal efficiency
  • Fuel/energy consumption
  • Parts wear
  • Powertrain damage
  • Aerodynamics
  • Buoyancy
  • Terrain traction
  • Terrain deformation

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