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Monthly Archives

March 2016

Faster Harder Stronger (v0.87a)

By Carrotting Brain

The overall pace of the game has been significantly accelerated. The bunnies now move about twice as fast as before. This has affected:

  • gravity,
  • water,
  • jumping,
  • the strength of physics-based weapons,
  • recoil and explosion forces,
  • missile and grenade launching strength,
  • weapon mobility parameter,
  • collision damage parameters.

Minor improvements:

  • precise laser guiding of the bazooka missile,
  • more dynamic bullet trail,
  • performance optimizations,
  • small fixes.

Juicy Update (v0.86a)

By Carrotting Brain
  • New weapon: Punching Gloves
  • Furnished interiors in Residential level
  • More blood
  • A shortcut for Extinguisher (pad: Y, keyboard: Q)
  • Easier Gravity Gun launching (charge and release any key to throw an object)
  • New water material
  • New FXs and terrain marks
  • Improved performance

In the next update, we will focus on a new UI system. It is required for weapon customization and new game modes. Then, we will start implementing online multiplayer. During that time, we will also be working on a single-player campaign.
punching_gloves