Monthly Archives

March 2016

Faster Harder Stronger (v0.87a)

By | Carrotting Brain

The overall pace of the game has been significantly accelerated. The bunnies now move about twice as fast as before. This has affected:

  • gravity,
  • water,
  • jumping,
  • the strength of physics-based weapons,
  • recoil and explosion forces,
  • missile and grenade launching strength,
  • weapon mobility parameter,
  • collision damage parameters.

Minor improvements:

  • precise laser guiding of the bazooka missile,
  • more dynamic bullet trail,
  • performance optimizations,
  • small fixes.

Juicy Update (v0.86a)

By | Carrotting Brain
  • New weapon: Punching Gloves
  • Furnished interiors in Residential level
  • More blood
  • A shortcut for Extinguisher (pad: Y, keyboard: Q)
  • Easier Gravity Gun launching (charge and release any key to throw an object)
  • New water material
  • New FXs and terrain marks
  • Improved performance

In the next update, we will focus on a new UI system. It is required for weapon customization and new game modes. Then, we will start implementing online multiplayer. During that time, we will also be working on a single-player campaign.
punching_gloves