Let us say you are planning to make a new innovative vehicle simulator. There are currently two leading game engines that you can choose: Unity and Unreal Engine. Which one would give you the best results? Which technology allows you to effectively minimise the development time? Although there is no universal answer for all projects, we can focus on the analysis of a particular case, which will help you to capture the big picture.
In this blog article, we will try to provide a comprehensive answer to the question of why eXpanSIM is developed in Unity instead of Unreal Engine.