eXpanSIM is a universal vehicle simulator supporting VR. The training mode lets you learn (eco-)driving cars and trucks. Racing fans can test their skills in driving vehicles with realistic physics. It is also a modern research testbed for engineers, designers and AI specialists working on autonomous vehicles.
TS-10 is a professional truck driving simulator employed by driving schools. It was developed by Raving Bots (the software part) in collaboration with Motion Systems (the hardware part) for Grupa CARGO (the largest truck driving school in Poland).
Added new fire truck and semi-truck interiors, tuned vehicle physics parameters, and reorganised the Tank Biathlon map in the latest eXpanSIM update.
In the winter holiday update, eXpanSIM received: new main battle tanks (Challenger 2, T-95 Black Eagle, Type 10), mobile gun system (Stryker 1128), and manoeuvre combat vehicle (Type 16). Learn more here.
Let us say you are planning to make a new innovative vehicle simulator. There are currently two leading game engines that you can choose: Unity and Unreal Engine. Which one would give you the best results? Which technology allows you to effectively minimise the development time? Although there is no universal answer for all projects, we can focus on the analysis of a particular case, which will help you to capture the big picture.
In this blog article, we will try to provide a comprehensive answer to the question of why eXpanSIM is developed in Unity instead of Unreal Engine.
Read More
We are currently looking for a skilled Mobile Game Programmer to join our team – find out more here.
A main battle tank and an 8×8 wheeled amphibious armoured personnel carrier were added to eXpanSIM.
The latest eXpanSIM update comes with the caterpillar suspension simulation and a new dozer vehicle.
Our customers can confirm that we know how to make realistic vehicle simulators in Unreal Engine for automotive.
Recent Comments