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New explosions and fixed controller problems in v0.83a

By Carrotting Brain
  1. We have finally replaced the free ugly detonator FX with our own animated cartoon explosion. It is so good that we will release it on Unity Asset Store.
  2. The Windows version now uses XInput instead of Unity input for controllers. It results in a wider controller support, and it fixes some problems with the triggers. We have also found that FPS affected input sensitivity, which was fixed.

New explosions

How-to improve Unity terrain texturing tutorial

By Tutorials

You have probably experienced stretched and ugly-looking textures on steep slopes when using the terrain engine in Unity. It is caused by a simple planar UV mapping that is employed by the built-in terrain shader. The problem can be solved by applying the triplanar texture mapping. It gives nice-looking textures on vertical surfaces and other complex shapes. This tutorial explains how the technique works, and it provides simple code examples.
Triplanar Unity terrain Read More

Raving Bots deployed

By Raving News

Today can be considered as the day when the Raving Bots have been born. Our company is a new developer specializing in games and virtual reality. We are a group of talented and hard-working people. Our enthusiasm is infinite.