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How-to improve Unity terrain texturing tutorial

By Tutorials

You have probably experienced stretched and ugly-looking textures on steep slopes when using the terrain engine in Unity. It is caused by a simple planar UV mapping that is employed by the built-in terrain shader. The problem can be solved by applying the triplanar texture mapping. It gives nice-looking textures on vertical surfaces and other complex shapes. This tutorial explains how the technique works, and it provides simple code examples.
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Raving Bots deployed

By Raving News

Today can be considered as the day when the Raving Bots have been born. Our company is a new developer specializing in games and virtual reality. We are a group of talented and hard-working people. Our enthusiasm is infinite.